Posted in Dev Diary TTRPG

Hold The World Hostage – The Mechanics of Stakes

Shit, Meet Fan Overall, Stars Fall Up is a rather low-stakes game. Death isn’t really possible or ever a potential consequence of any action, even…

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Posted in Dev Diary TTRPG

Does Working Together Really Make Things Better?

The Mechanics of Collaboration SFU is a collaborative, GM-less ttrpg. Which is interesting, given how, if I had to voice my honest opinion, I’m not…

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Posted in Dev Diary TTRPG

Sewing Theme and Mechanics Together

The Goal Behind Goals I’m ambivalent when it comes to character goals. They feel like a natural thing to include in a ttrpg, and they’re…

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Posted in Dev Diary TTRPG

I Used to be With It, But Then They Changed What It Was

Now What I’m With Isn’t It Re-writing Stars Fall Up in 2021 from its 2016 original version was a more interesting experience than I was…

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Posted in Dev Diary TTRPG

Drawing Meaning from the Metanarrative

Who Do I Have to Thank for This? I would have to say the most prominent influences for Stars Fall Up were Scott Pilgrim and…

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Posted in Dev Diary TTRPG

Why Did I Make a TTRPG in a Format No One Recognizes?

 What the Hell is a Zine? That’s always the question you enjoy answering from people, isn’t it. It’s not the main thing I wanted to…

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Posted in short thoughts

why do all my players cancel on me?

why do my players cancel at the last minute? why don’t they care about my world? I’m seeing these woes from a lot of newer…

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